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Shift

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Devlog

  • Bugs begone
    August 22, 2018 by Elijah Lopez
    GUI items now scale properly, cursor should be working better Loading a level screen looks better Minor fixes/changes to levels 1 and 3 Fixed fonts for WebGL Gravity in working order Bullet trajectoru... Continue reading
  • Support
    October 01, 2017 by Elijah Lopez
    Support Added Mac and Linux are now supported! Don't expect them to always be the latest version as they are not a priority to me <shrug>. Just kidding build for them is just as easy... Continue reading
  • Reach for the sky
    September 30, 2017 by Elijah Lopez
    New Update Converted level 3 old turrets to new ones Level 3 is half complete Added new object Trampoline Trampolines send you flying up Holding space on a trampoline gives normal jump Probably going... Continue reading
  • Colours, colors, colo(u)r(s)!
    September 27, 2017 by Elijah Lopez
    New Main Menu Color Scheme Turret Color Changed Bullet Colors Changed Made Collision system better Player is slower Added health text Lowered mouse sensitivity (forgot I am the only actual pc gamer ou... Continue reading
  • The little things....
    September 24, 2017 by Elijah Lopez
    It's the little things in life that matter most to me, and so I'm doing just that. Today was a chill day so I did some tweaking. Tomorrow is where the next major update comes to light... Continue reading
  • Beginning
    September 23, 2017 by Elijah Lopez
    Shift is finally playable! Level's 1 and 2 work... Continue reading
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